Received: from e55.webcom.com (e55.webcom.com [206.2.192.66]) by keeper.albany.net (8.7.4/8.7.4-MZ) with ESMTP id MAA24913 for <DWARNER@ALBANY.NET>; Sun, 17 Mar 1996 12:58:35 -0500 (EST)
Received: from localhost by e55.webcom.com with SMTP
(1.37.109.15/16.2) id AA226345526; Sun, 17 Mar 1996 09:58:46 -0800
Date: Sun, 17 Mar 1996 09:58:46 -0800
Errors-To: dwarner@ALBANY.NET
Message-Id: <17199620.Amiga@kitsune.swcp.com>
Errors-To: dwarner@ALBANY.NET
Reply-To: lightwave@garcia.com
Originator: lightwave@garcia.com
Sender: lightwave@garcia.com
Precedence: bulk
From: larrys@swcp.com (Larry Shultz)
To: lightwave@e55.webcom.com
Subject: Re: 3DS Max
X-Listprocessor-Version: 6.0c -- ListProcessor by Anastasios Kotsikonas
Status: RO
X-Status:
>4. Get proper tools for the task. LW for character animation might not be
> such a great choice :) If 3DS does what you need then get that.
> I know this is expensive, I am still hurting from my Win95 purchase
> (for stability).
I pretty much agree on most of your points except this one. I use Lightwave daily for character
animation. I spline model seamless characters and animate them using bones. I think its a great
tool for doing characters. Look at the Blue M$M commercials that Will Vinton Studios have done.